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  2. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    The Utah teapot (1975) has a "hole" in it so it has a genus greater than zero. The Cornell box (1985) tests lighting and rendering. A 3D-printed reproduction of Stanford dragon (1996) physical model, made through rapid prototyping. Suzanne (2002) with wireframe. Spot (2012) shown homeomorphic to a sphere.

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.

  4. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...

  5. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping. The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes ...

  6. Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Bézier_curve

    Font engines, like FreeType, draw the font's curves (and lines) on a pixellated surface using a process known as font rasterization. [12] Typically font engines and vector graphics engines render Bézier curves by splitting them recursively up to the point where the curve is flat enough to be drawn as a series of linear or circular segments.

  7. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture mapping. Mapping a two-dimensional texture onto a 3D model. 1: 3D model without textures 2: Same model with textures. Texture mapping[ 1 ][ 2 ][ 3 ] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

  8. Freestyle (software) - Wikipedia

    en.wikipedia.org/wiki/Freestyle_(software)

    Freestyle is a free, open source renderer for non-photorealistic line drawing from 3D scenes. Model [ edit ] The program uses a shader script model inspired by the RenderMan Shading Language , allowing different shading styles to be written as a script that's interpreted at the render time.

  9. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    A wire-frame model, also wireframe model, is a visual representation of a three-dimensional (3D) physical object used in 3D computer graphics. It is created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves .