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This can be mitigated by storing discs in a dark, cool, low humidity location. "Archival quality" discs are available with an extended lifetime, but are still not permanent. However, data integrity scanning that measures the rates of various types of errors is able to predict data decay on optical media well ahead of uncorrectable data loss ...
In effect, physical main memory becomes a cache for virtual memory, which is in general stored on disk in memory pages. Programs are allocated a certain number of pages as needed by the operating system. Active memory pages exist in both RAM and on disk. Inactive pages are removed from the cache and written to disk when the main memory becomes ...
Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.
It is thus similar to overhead in organizations. Computer system overhead shows up as slower processing, less memory, less storage capacity, less network bandwidth, or bigger latency than would be expected from reading the system specifications. [1] It is a special case of engineering overhead. Overhead can be a deciding factor in software ...
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Hangs have varied causes and symptoms, including software or hardware defects, such as an infinite loop or long-running uninterruptible computation, resource exhaustion , under-performing hardware , external events such as a slow computer network, misconfiguration, and compatibility problems. The fundamental reason is typically resource ...
Accessing such memory usually causes operating system exceptions, that most commonly lead to a program crash (unless suitable memory protection software is being used). Using memory beyond the memory that was allocated ( buffer overflow ): If an array is used in a loop, with incorrect terminating condition, memory beyond the array bounds may be ...
A memory leak may also happen when an object is stored in memory but cannot be accessed by the running code (i.e. unreachable memory). [2] A memory leak has symptoms similar to a number of other problems and generally can only be diagnosed by a programmer with access to the program's source code.