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  2. Why is my computer so slow? - AOL

    www.aol.com/products/blog/why-is-my-computer-so-slow

    Low Disk Space Warnings: If you receive frequent warnings about low disk space, it could indicate that your hard drive is nearly full, which can lead to performance issues as the operating system ...

  3. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.

  4. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    Performance tuning is the improvement of system performance. This is typically a computer application, but the same methods can be applied to economic markets, bureaucracies or other complex systems. The motivation for such activity is called a performance problem, which can be real or anticipated.

  5. Overhead (computing) - Wikipedia

    en.wikipedia.org/wiki/Overhead_(computing)

    It is thus similar to overhead in organizations. Computer system overhead shows up as slower processing, less memory, less storage capacity, less network bandwidth, or bigger latency than would be expected from reading the system specifications. [1] It is a special case of engineering overhead. Overhead can be a deciding factor in software ...

  6. Hang (computing) - Wikipedia

    en.wikipedia.org/wiki/Hang_(computing)

    In many cases programs may appear to be hung, but are making slow progress, and waiting a few minutes will allow the task to complete. Modern operating systems provide a mechanism for terminating hung processes, for instance, with the Unix kill command, or through a graphical means such as the Task Manager's "end task" button in Windows (select the particular process in the list and press "end ...

  7. Deep Learning Super Sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    In practice, this means low resolution textures in games will still appear low-resolution when using current TAAU techniques. This is why Nvidia recommends game developers use higher resolution textures than they would normally for a given rendering resolution by applying a mip-map bias when DLSS 2.0 is enabled.

  8. Hard disk drive failure - Wikipedia

    en.wikipedia.org/wiki/Hard_disk_drive_failure

    A rising number of bad sectors can be a sign of a failing hard drive, but because the hard drive automatically adds them to its own growth defect table, [4] they may not become evident to utilities such as ScanDisk unless the utility can catch them before the hard drive's defect management system does, or the backup sectors held in reserve by ...

  9. Defragmentation - Wikipedia

    en.wikipedia.org/wiki/Defragmentation

    However, the average access time can never be lower than a half rotation of the platters, and platter rotation (measured in rpm) is the speed characteristic of HDDs which has experienced the slowest growth over the decades (compared to data transfer rate and seek time), so minimizing the number of seeks remains beneficial in most storage-heavy ...