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One of the largest changes to the Windows API was the transition from Win16 (shipped in Windows 3.1 and older) to Win32 (Windows NT and Windows 95 and up). While Win32 was originally introduced with Windows NT 3.1 and Win32s allowed use of a Win32 subset before Windows 95, it was not until Windows 95 that widespread porting of applications to ...
Common Language Runtime, Common Type System, Global Assembly Cache, Microsoft Intermediate Language, Windows Forms; ADO.NET, ASP.NET; Windows Communication Foundation (WCF) Windows Presentation Foundation (WPF) Windows Workflow Foundation (WF) Windows CardSpace (WCS) Universal Windows Platform (UWP) Windows PowerShell; Microsoft Management ...
Microsoft Detours is an open source library for intercepting, monitoring and instrumenting binary functions on Microsoft Windows. [1] It is developed by Microsoft and is most commonly used to intercept Win32 API calls within Windows applications.
Windows Template Library on SourceForge; Microsoft's download page for WTL 7.5; Microsoft's download page for WTL 8.0; WTL 8.1 (2011-11-21) WTL Documentation - An Effort to Create Documentation for the WTL Programming Library. "Using the Windows Template Library Part 1" Archived May 14, 2013, at the Wayback Machine "Using the Windows Template ...
Win32s is a 32-bit application runtime environment for the Microsoft Windows 3.1 and 3.11 operating systems. It allowed some 32-bit applications to run on the 16-bit operating system using call thunks. A beta version of Win32s was available in October 1992. [1] Version 1.10 was released in July 1993 [2] simultaneously with Windows NT 3.1.
learn.microsoft.com /windows /apps /windows-app-sdk / Windows App SDK (formerly known as Project Reunion ) [ 3 ] is a software development kit (SDK) from Microsoft that provides a unified set of APIs and components that can be used to develop desktop applications for both Windows 11 and Windows 10 version 1809 and later.
As of Windows 10, version 1803, the Windows SDK contains C++/WinRT. C++/WinRT is an entirely standard modern C++17 language projection for Windows Runtime (WinRT) APIs, implemented as a header-file-based library, and designed to provide first-class access to the modern Windows API.
Therefore, a few Windows components, such as the Client/Server Runtime Subsystem (CSRSS), are implemented using the Native API. The Native API is also used by subroutines such as those in kernel32.dll that implement the Windows API, the API based on which most of the Windows components are created.