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  2. Simon (game) - Wikipedia

    en.wikipedia.org/wiki/Simon_(game)

    Another DIY version called Electronic Memory Game based on ARM Cortex microcontrollers [16] The "Game A" mode of the second game in the Game & Watch handheld series Flagman (Silver, 5th Jun 1980). "Game B" is the same, but does not play in a sequence, while the player has a limited time to press the corresponding number lit up.

  3. List of Broderbund products - Wikipedia

    en.wikipedia.org/wiki/List_of_Broderbund_products

    An Adventure game and one of the StoryQuests series games. Won the Parent's Choice Gold Award. [6] The Guardian Legend: 1988 NES A hybrid action-adventure/shoot 'em up game; a.k.a. Guardic Gaiden: Gumball: 1983 AppII, C64 In the 1st Degree: 1995 Mac, Win3X, Win9X An interactive legal drama adventure game: Karateka: 1984

  4. Freescape - Wikipedia

    en.wikipedia.org/wiki/Freescape

    Games used the Freescape Command Language ('FCL'), an early in-game scripting language, to add interactive elements to Freescape worlds.Scripts may be set to run constantly for the entire world or run constantly for a certain area, or may be attached to individual objects where they will be run once if the object is shot, activated or collided with.

  5. Purble Place - Wikipedia

    en.wikipedia.org/wiki/Purble_Place

    Purble Pairs is a pattern recognition and memory game similar to Concentration. The object is to clear the tableau in the fewest turns. The object is to clear the tableau in the fewest turns. As the skill level progresses, a timer appears, the grid size increases, and more similar pictures are used.

  6. Lumosity - Wikipedia

    en.wikipedia.org/wiki/Lumosity

    The company raised $400,000 in capital from angel investors in 2007, [6] a Series A of $3 million from Harrison Metal Capital, FirstMark Capital and Norwest Venture Partners in 2008, [7] a Series C of $32.5 million led by Menlo Ventures, [8] and a Series D of $31.5 million led by Discovery Communications with participation from existing investors.

  7. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.