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The follow articles comprise the glossary of education-related terms: Glossary of education terms (A–C) Glossary of education terms (D–F) Glossary of education terms (G–L) Glossary of education terms (M–O) Glossary of education terms (P–R) Glossary of education terms (S) Glossary of education terms (T–Z)
The term "arts education" implies many things, but it is defined as: Instruction and programming in all arts disciplines—including but not limited to dance, music, visual art, theater, creative writing, media arts, history, criticism, and aesthetics. "Arts education" encompasses all the visual and performing arts delivered in a standards ...
Microsoft Configuration Manager (ConfigMgr) is a systems management software product developed by Microsoft for managing large groups of computers providing remote control, patch management, software distribution, operating system deployment, and hardware and software inventory management.
Primary education or first stage of basic education: Normally starting between the ages of 5 – 7, designed to give a sound basic education in reading, writing and mathematics along with an elementary understanding of other subjects. 2 Lower secondary education or second stage of basic education
Distance education: (or distance learning) A field of education that focuses on the pedagogy/andragogy, technology, and instructional systems design that is effectively incorporated in delivering education to students who are not physically "on site" to receive their education. Instead, teachers and students may communicate asynchronously (at ...
An LMS delivers and manages all types of content, including videos, courses, workshops, and documents. In the education and higher education markets, an LMS will include a variety of functionality that is similar to corporate but will have features such as rubrics, teacher and instructor-facilitated learning, a discussion board, and often the use of a syllabus.
Outdoor education: (also known as adventure education) Usually refers to organized learning that takes place in the outdoors. Programs often involve residential or journey -based experiences in which students participate in a variety of adventurous challenges such as hiking , climbing , canoeing , ropes courses , and group games .
The educational-technology branch of an education system conceptualizes and develops ICT in education, integrating it with curriculum frameworks, staff development and management. The focus of educational technology has shifted to online and web-based applications, learning portals, flipped classrooms and a variety of social networks for ...