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  2. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    Garry's Mod, commonly clipped as GMod, is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of Garry's Mod has no set objectives and provides the player with a world in which to freely manipulate objects.

  3. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Tower Unite is the standalone version of GMod Tower by Pixeltail Games, which was a mod for Garry's Mod. Garry's Mod, in turn, was a mod for Half-Life 2. Tremulous: Quake III Arena: 2005 August 11 2006 March 31 Inspired by the Quake II modification Gloom, which also features alien vs human teams with distinct user classes.

  4. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    It is a fan-made mod that takes place after the events of Portal and before the events of Portal 2. [16] Prospekt - A fan-made sequel to Half-Life: Opposing Force that follows its protagonist, U.S. Marine Adrian Shepherd, as he is sent to help Gordon Freeman during the "Nova Prospekt" segment of Half-Life 2. [17] [18] [19]

  5. Facepunch Studios - Wikipedia

    en.wikipedia.org/wiki/Facepunch_Studios

    Garry's Mod started out as a sandbox mode for tinkering in Valve's Source engine.Not truly considered a video game, [10] and more of a playground, the game takes assets from compatible Source engine games like Half-Life 2, Team Fortress 2, Portal, etc., and allows users to pose them with different tools offered by Garry's Mod.

  6. Xi3 reveals tiny Steam-focused PC, Valve investment [update]

    www.aol.com/news/2013-01-07-valve-pc-steam-box.html

    PC company Xi3 has announced a "new development stage computer system," to be shown at CES this week. It's designed specifically to support Steam and by extension its Big Picture mode, and will be ...

  7. List of Valve games - Wikipedia

    en.wikipedia.org/wiki/List_of_Valve_games

    Half-Life 3: a version of Half-Life 3 was in development on the Source 2 engine from 2013 to 2014. Valve planned to incorporate procedurally generated levels alongside a "crafted experience" so that no two playthroughs of the game would be identical. It was cancelled as Source 2 was not yet stable enough to support full-scale development.

  8. According to the winter edition of the Portrait of American Travelers report from MMGY, almost eight in 10 American adults planned to take a vacation over the next year, a 7% increase from the ...

  9. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    There, Valve stated that it would be free to use for developers, with support for the Vulkan graphical API, as well as using a new in-house physics engine called Rubikon. [24] [25] In June 2015, Valve announced that Dota 2, originally made in the Source engine, would be ported over to Source 2 in an update called Dota 2 Reborn.