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Empire Earth is a series of real-time strategy video games developed by Stainless Steel Studios and Mad Doc Software, and published by Sierra Entertainment. The games in the series are historical RTS games that are similar to Age of Empires . [ 2 ]
Empire Earth is a real-time strategy video game developed by Stainless Steel Studios and released on November 13, 2001. [1] It is the first game in the Empire Earth series.. The game requires players to collect resources to construct buildings, produce citizens, and conquer opposing civilizations.
Empire Earth III is a real-time strategy video game developed by Mad Doc Software and published by Sierra Entertainment, released on November 6, 2007. [ 1 ] [ 2 ] [ 3 ] It is the last installment of the Empire Earth series .
Empire Earth III: 2007: 1200s BC – 2100s AD: A sequel in the same vein as the original Empire Earth, covering ancient to modern times. Empire Earth II: 2005: 2333 BC – 2070 AD (in Campaign)/50,000 BC – 2,230 AD (in Skirmish mode) A strategy game that covers thousands of years, from ancient times to futuristic warfare. Rise of Nations: 2003
Lord of the Rings: The Battle for Middle-earth II, The: EA: Fantasy: WIN, X360: Sequel to The Lord of the Rings: The Battle for Middle-earth. 2006: Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king, The: EA: Fantasy: WIN: Expansion to The Lord of the Rings: The Battle for Middle-earth II. 2006: LostMagic: Taito ...
The engine used to create Empire Earth—later released under the name Titan 2.0—was retained and upgraded for Empires. [11] [18] Significantly more detail was added to the units' 3D models than had appeared in Empire Earth. [12] Further additions included reflection mapping, environmental bump mapping and a new physics engine. [3]