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  2. nouveau (software) - Wikipedia

    en.wikipedia.org/wiki/Nouveau_(software)

    In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.

  3. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    Device Dependent X (DDX), another 2D graphics device driver for X.Org Server; The DRM is kernel-specific. A VESA driver is generally available for any operating system. The VESA driver supports most graphics cards without acceleration and at display resolutions limited to a set programmed in the Video BIOS by the manufacturer. [15]

  4. Binary blob - Wikipedia

    en.wikipedia.org/wiki/Binary_blob

    In the context of free and open-source software, proprietary software only available as a binary executable is referred to as a blob or binary blob.The term usually refers to a device driver module loaded into the kernel of an open-source operating system, and is sometimes also applied to code running outside the kernel, such as system firmware images, microcode updates, or userland programs.

  5. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Mesa GBM is an abstraction of the graphics driver specific buffer management APIs (for instance the various libdrm_* libraries), implemented internally by calling into the Mesa GPU drivers. For example, the Wayland compositor Weston does its rendering using OpenGL ES 2, which it initializes by calling EGL.

  6. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Linux DRM subsystem includes free and open-source drivers to support hardware from the 3 main manufacturers of GPUs for desktop computers (AMD, NVIDIA and Intel), as well as from a growing number of mobile GPU and System on a chip (SoC) integrators. The quality of each driver varies highly, depending on the degree of cooperation by the ...

  7. Video Acceleration API - Wikipedia

    en.wikipedia.org/wiki/Video_Acceleration_API

    An example of vainfo output, showing supported video codecs for VA-API acceleration. The main motivation for VA-API is to enable hardware-accelerated video decode at various entry-points (VLD, IDCT, motion compensation, deblocking [5]) for the prevailing coding standards today (MPEG-2, MPEG-4 ASP/H.263, MPEG-4 AVC/H.264, H.265/HEVC, and VC-1/WMV3).