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Project I.G.I. (released in North America as Project I.G.I.: I'm Going In ) is a tactical first-person shooter video game. It was developed by Innerloop Studios and released in December 2000 by Eidos Interactive . [ 2 ]
I.G.I.-2: Covert Strike, known in the PAL region as Project I.G.I. 2, is a 2003 tactical shooter video game developed by Innerloop Studios and released by Codemasters. The game is a stealth-based first-person shooter. It is the sequel to Innerloop's Project I.G.I..
This is a selected list of freeware video games implemented as traditional executable files that must be downloaded and installed. Freeware games are games that are released as freeware and can be downloaded and played, free of charge, for an unlimited amount of time. This list does not include: Open source games (see List of open-source video ...
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For games that were originally released as freeware, see List of freeware video games. For free and open-source games, and proprietary games re-released as FLOSS, see List of open-source video games. For proprietary games with released source code (and proprietary or freeware content), see List of commercial video games with available source code.
Project Eden: 8 October 2001: Core Design Microsoft Windows, PlayStation 2 Project I.G.I. 15 December 2000: Innerloop Studios: Microsoft Windows Project Snowblind: 23 February 2005: Crystal Dynamics Microsoft Windows, PlayStation 2, Xbox R-Type Final: 2 February 2004: Irem: PlayStation 2 Race – The Official WTCC Game: 24 November 2006: SimBin ...
The company was founded as Innerloop Technologies in May 1996 by a group of ex-employees of the Oslo-based video game company Funcom. After entering into a partnership with the video game developer and publisher Eidos Interactive, Innerloop merged with DiMaga Studios in 1997 and changed its name to Innerloop Studios to reflect the merger. In ...
[13] [14] At Eidos he would oversee production of critically acclaimed titles such as Hitman, Deus Ex, Legacy of Kain, Thief, Project IGI, TimeSplitters and Fear Effect. [13] [15] [16] Most notably, he helped originate the first Hitman project which in turn helped IO Interactive, then Reto-Moto, establish themselves as a studio. IO Interactive ...