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Trivial Pursuit is a board game in which winning is determined by a player's ability to answer trivia and popular culture questions. Players move their pieces around a board, the squares they land on determining the subject of a question they are asked from a card (from six categories including "history" and "science and nature").
Minor aspects of the presentation are adjustable, for example the cards can be dealt either face-up or face-down. If they are dealt face-down then the spectator must look through each of the piles until finding which one contains the selected card, whereas if they are dealt face-up then an attentive spectator can immediately answer the question of which pile contains the selected card.
If a player has any money left after all questions are asked, they are given the choice to either drop out with the money earned, or answer a 5th-grade bonus question worth 10 times their earnings. The maximum winnings are $25,000 without the bonus question, and therefore $250,000 if it is answered correctly.
In combinatorics, the twelvefold way is a systematic classification of 12 related enumerative problems concerning two finite sets, which include the classical problems of counting permutations, combinations, multisets, and partitions either of a set or of a number.
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For the first survey question, only the top one answer is needed, the second needs the top two answers, the third needs the top three answers, and the fourth and final question needs the top four answers. If a team member feels they are stuck on a question, they can hit the skip button (which stops the clock) and skip to the next question.
The Lewiston Journal called The Ungame "Personal Pursuit", comparing it to the trivia board game Trivial Pursuit. [3] In 1987, The Afro-American touted the game as a remedy to "the shredding of the family in Black America", and saw the game as a solution to violent toys and video games, as well as to the depiction of violence against women in media.