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Pages in category "League of Legends spin-off games" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. B.
[69] [70] Intended to replace other VOIP solutions for games such as League of Legends, the client had a robust feature set, including an in-game voice overlay, an auto-match making service for automatically connecting users to the members of their team, and the use of URL links to join sessions. It also allowed users to automatically import ...
Riot Forge was an American video game publishing label created by Riot Games, developers of the MOBA video game League of Legends.Its purpose was to fund various critically-acclaimed indie game studios to create spin-off games in the fictional universe of Runeterra, generally centered around one or more of the series' playable characters, or Champions.
GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series.
Teamfight Tactics (TFT) is an auto battler game developed and published by Riot Games.The game is a spinoff of League of Legends and is based on Dota Auto Chess, where players compete online against seven other opponents by building a team to be the last one standing.
League of Legends logo League of Legends is a multiplayer online battle arena video game developed and published by Riot Games. Announced in October 2008, it was released for Microsoft Windows in Europe and North America as a free-to-play title on October 27, 2009, after six months of beta testing. The game has since been ported to macOS and localized for markets worldwide; by 2012 it was the ...
It was followed by two spiritual successors, League of Legends (2009) and Heroes of Newerth (2010), as well by a standalone sequel, Dota 2 (2013), and numerous other games in the genre, such as Smite (2014) and Heroes of the Storm (2015). [5] [6] By the early 2010s, the genre had become a big part of the esports category.
On 4 January 2018, Riot Games gave Huya Live exclusive rights to broadcast the LCK, South Korea's professional esports league for League of Legends, in China. [8] The same was done for the LCS and LEC on 20 January 2020, the equivalent leagues in North America and Europe respectively. [9] [10] Huya had 150 million monthly active users at the ...