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Fallout 4 uses Bethesda's Creation Engine, which was created for The Elder Scrolls V: Skyrim. [25] Dynamic lighting allows shadows to be created by any structure or item in the game world. Howard stated in the E3 2015 Press Conference that the updated Creation Engine allows for next-generation god rays and advanced volumetric lighting.
The next-gen update for Fallout 4 on April 25, 2024 caused an unexpected rescheduling of the release date while the team assessed compatibility with the mod. The Fallout 4 update received mixed reception. [26] Ultimately the team opted to keep the mod on the pre-next-gen version of the game.
Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76.
The Creation Club is the instigating factor behind a class-action lawsuit filed on behalf of Fallout 4 customers against Bethesda Softworks and ZeniMax Media in 2019 over questionable business practices involving the handling of DLC content for the game's Season Pass.
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Fallout 4: Far Harbor is an expansion pack for the 2015 video game Fallout 4, developed by Bethesda Game Studios and published by Bethesda Softworks. Far Harbor was released on May 19, 2016 for PlayStation 4, Windows, and Xbox One as downloadable content (DLC).
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Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...