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  2. Self-play - Wikipedia

    en.wikipedia.org/wiki/Self-play

    In multi-agent reinforcement learning experiments, researchers try to optimize the performance of a learning agent on a given task, in cooperation or competition with one or more agents. These agents learn by trial-and-error, and researchers may choose to have the learning algorithm play the role of two or more of the different agents.

  3. Neurodevelopmental framework for learning - Wikipedia

    en.wikipedia.org/wiki/Neurodevelopmental...

    Neurodevelopmental framework for learning, like all frameworks, is an organizing structure through which learners and learning can be understood. Intelligence theories and neuropsychology inform many of them. The framework described below is a neurodevelopmental framework for learning.

  4. Worked-example effect - Wikipedia

    en.wikipedia.org/wiki/Worked-example_effect

    The worked-example effect is a learning effect predicted by cognitive load theory. [1] [full citation needed] Specifically, it refers to improved learning observed when worked examples are used as part of instruction, compared to other instructional techniques such as problem-solving [2] [page needed] and discovery learning.

  5. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Learning theory describes how students receive, process, and retain knowledge during learning. Cognitive, emotional, and environmental influences, as well as prior experience, all play a part in how understanding, or a worldview, is acquired or changed and knowledge and skills retained.

  6. Principles of learning - Wikipedia

    en.wikipedia.org/wiki/Principles_of_learning

    Learning theory (education) – Theory that describes how students receive, process, and retain knowledge during learning Constructivism (philosophy of education) – Theory of knowledge; Radical behaviorism – Term pioneered by B.F. Skinner; Instructional design – Process for design and development of learning resources

  7. Social learning theory - Wikipedia

    en.wikipedia.org/wiki/Social_learning_theory

    Social learning theory is a theory of social behavior that proposes that new behaviors can be acquired by observing and imitating others. It states that learning is a cognitive process that takes place in a social context and can occur purely through observation or direct instruction, even in the absence of motor reproduction or direct reinforcement. [1]

  8. Learning styles - Wikipedia

    en.wikipedia.org/wiki/Learning_styles

    A 2017 research paper from the UK found that 90% of academics agreed there are "basic conceptual flaws" with learning styles theory, yet 58% agreed that students "learn better when they receive information in their preferred learning style", and 33% reported that they used learning styles as a method in the past year. [73]

  9. Concept learning - Wikipedia

    en.wikipedia.org/wiki/Concept_learning

    Colloquially, the task is known as learning from examples. Most theories of concept learning are based on the storage of exemplars and avoid summarization or overt abstraction of any kind. In machine learning, this theory can be applied in training computer programs. [2]