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In computer graphics, view synthesis, or novel view synthesis, is a task which consists of generating images of a specific subject or scene from a specific point of view, when the only available information is pictures taken from different points of view.
Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching
Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.
Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of films.
Logic synthesis, the process of converting a higher-level form of a design into a lower-level implementation; High-level synthesis, an automated design process that interprets an algorithmic description of a desired behavior and creates hardware that implements that behavior
A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.
In computer science, program synthesis is the task to construct a program that provably satisfies a given high-level formal specification.In contrast to program verification, the program is to be constructed rather than given; however, both fields make use of formal proof techniques, and both comprise approaches of different degrees of automation.
Computer-Aided Architectual Design. A description of Harvard Lab for Computer Graphics (HLCG) research in Context, a publication of the Harvard Graduate School of Design. (Model and rendering by the BUILDER program, 1982). Robinson Hall in Harvard Yard was the home of the Graduate School of Design before the construction of Gund Hall.