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Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. Valve used Source in many of their games in the following years, including Team Fortress 2, Counter-Strike: Global Offensive, Dota 2, and the Portal and Left 4 Dead ...
In computational fluid dynamics, the PLOT3D file format is a standard file format used for storing grid and results data. PLOT3D was created by NASA Ames Research Center in 1982 by Pieter Buning [1] and remains an often used file format.