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  2. Papervision3D - Wikipedia

    en.wikipedia.org/wiki/Papervision3D

    It used drawTriangles() to render 3D content fully on the CPU, within Flash Player. According to a 2009 book Papervision3D was "without a doubt the best known" 3D engine for Flash. [ 2 ] A 2012 book called it the "granddaddy of 3D libraries for Flash" and argued that "There is a simple reason for PaperVision3D's popularity: it is very complete ...

  3. Adobe Flash Player - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Player

    Adobe Flash Player (known in Internet Explorer, Firefox, and Google Chrome as Shockwave Flash) [10] is a discontinued [note 1] computer program for viewing multimedia content, executing rich Internet applications, and streaming audio and video content created on the Adobe Flash platform.

  4. Flashpoint Archive - Wikipedia

    en.wikipedia.org/wiki/Flashpoint_Archive

    While named after and mostly focused on Flash content, media using other discontinued web plugins are also preserved, including Shockwave, [18] Microsoft Silverlight, Java applets, and the Unity Web Player, [19] as well as software frameworks such as ActiveX. Other currently used web technologies are also preserved in Flashpoint, like HTML5. As ...

  5. Flash and Unity unite to make 3D Flash games better (and a ...

    www.aol.com/news/2012-03-29-3d-flash-games-flash...

    Flash and Unity, the two leading (and competing) technologies for 3D web game creation, have joined forces. Unity has announced that it will make a tool for Unity game developers to create 3D ...

  6. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    The final release of the Flash Player implementing some parts of MPEG-4 standards had become available in Fall 2007. [134] Adobe Flash Player 10.1 does not have acoustic echo cancellation, unlike the VoIP offerings of Skype and Google Voice, making this and earlier versions of Flash less suitable for group calling or meetings.

  7. Scaleform GFx - Wikipedia

    en.wikipedia.org/wiki/Scaleform_GFx

    Authors created user interfaces using Adobe Flash authoring tools, such as Adobe Animate (formerly Adobe Flash Professional); the resulting SWF files were used directly by the GFx libraries, providing similar functionality to the Adobe Flash Player but optimized for use within game engines.

  8. Zombotron - Wikipedia

    en.wikipedia.org/wiki/Zombotron

    The first three games in the series were developed using Adobe Flash. [3] The games follow a storyline where the player crash-lands or awakens on a hostile alien planet, and must find a way to survive or escape. The initial installment, Zombotron 1, was released in July 2011 as an Adobe Flash game.

  9. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.