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  2. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  3. Re-Logic - Wikipedia

    en.wikipedia.org/wiki/Re-Logic

    Re-Logic was founded at the beginning of Terraria ' s development cycle, starting in January 2011, by Andrew Spinks. [3] [4] The game was released for Microsoft Windows on 16 May 2011 [5] and received multiple updates later on.

  4. Clonk - Wikipedia

    en.wikipedia.org/wiki/Clonk

    Clonk is a single player and multiplayer video game series. The games feature a mix of the action, real-time strategy, and platform game genres. Developed between 1994 and 2014 by RedWolf Design, the games of the series were originally released as shareware and became freeware and later open source software around 2008 and 2014.

  5. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    Microsoft XNA Framework is based on the native implementation of .NET Compact Framework 2.0 for Xbox 360 development and .NET Framework 2.0 on Windows. It includes an extensive set of class libraries, specific to game development, to promote maximum code reuse across target platforms.

  6. List of best-selling PC games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_PC_games

    Games that have sold or shipped at least one million copies on PC platforms, such as Windows, macOS, and Linux; Game Total copies sold Series Release date Genre(s) Developer(s) Publisher(s) PUBG: Battlegrounds: 42 million [1] PUBG Universe: December 20, 2017: Battle royale: PUBG Studios: Krafton: Minecraft: 33 million [2] Minecraft: November 18 ...

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    The development environment runs on many platforms, and can export to several more. It is designed to create both 2D and 3D games targeting PC, mobile, web, and virtual, augmented, and mixed reality platforms and can also be used to develop non-game software, including editors.