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  2. List of visual mnemonics - Wikipedia

    en.wikipedia.org/wiki/List_of_visual_mnemonics

    In the key of C, white keys represent leap years if every half-step between white key indicating 1 whole year between leap years and a whole-step between white keys indicates two complete years between leap years. For a total of 7 leap years for every 19 years beginning with C as year 0/year 19 in the cycle.

  3. Nonogram - Wikipedia

    en.wikipedia.org/wiki/Nonogram

    Add the clues together, plus 1 for each "space" in between. For example, if the clue is 6 2 3, this step produces the sum 6 + 1 + 2 + 1 + 3 = 13. Subtract this number from the total available in the row (usually the width or height of the puzzle). For example, if the clue in step 1 is in a row 15 cells wide, the difference is 15 - 13 = 2.

  4. Catch Phrase (American game show) - Wikipedia

    en.wikipedia.org/wiki/Catch_Phrase_(American...

    Catch Phrase is an American game show which ran from September 16, 1985, through January 10, 1986, in syndication. The object of the show was to solve "catch phrases", which were animated picture puzzles designed to represent objects or sayings.

  5. Rebus - Wikipedia

    en.wikipedia.org/wiki/Rebus

    An example that illustrates the Rebus principle is the representation of the sentence "I can see you" by using the pictographs of "eye—can—sea—ewe". Some linguists believe that the Chinese developed their writing system according to the rebus principle, [ 9 ] and Egyptian hieroglyphs sometimes used a similar system.

  6. Catch Phrase (game) - Wikipedia

    en.wikipedia.org/wiki/Catch_Phrase_(game)

    A clue-giver can make any physical gesture, and can give almost any verbal clue, but may not say a word that rhymes with any of the words, give the first letter of a word, say the number of syllables, or say part of any word in the clue (e.g., "worry" for "worry wart"). When the team guesses correctly, the other team takes its turn.

  7. Acrostic (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Acrostic_(puzzle)

    Since this has to be UP, letter 16 is a U, which can be filled into the appropriate clue answer in the list of clues. Likewise, a three-letter word starting with A could be and, any, all, or even a proper name like Ann. One might need more clue answers before daring to guess which it could be.

  8. List of games played on The Mint - Wikipedia

    en.wikipedia.org/wiki/List_of_games_played_on...

    If the games go on too long, the presenters have to give out clues to try and finish off the game. The ladder games usually happen during the time that a special guest is being interviewed on the sofa. These games usually have some relevance to the guest. For example, naming children's TV shows when Geoffrey from 'Rainbow' was on.

  9. Word game - Wikipedia

    en.wikipedia.org/wiki/Word_game

    In a paper and pencil game, players write their own words, often under specific constraints. For example, a crossword requires players to use clues to fill out a grid, with words intersecting at specific letters. Other examples of paper and pencil games include hangman, categories, Boggle, and word searches.