Search results
Results From The WOW.Com Content Network
Half-Life: 2000 April 12 (as Wasteland Half-Life) 3 June 2003 (as The Wastes) 2018 April 12 Began as a modification for the game Half-Life titled Wasteland Half-Life created in the year 2000. The mod would change the name to The Wastes sometime in the year 2002. Wings of Dawn: Freespace 2: 2015 April 8 [69] World of Padman: Quake III Arena ...
Mods can extend the shelf life of games, such as Half-Life (1998), which increased its sales figures over the first three years of its release. According to the director of marketing at Valve, a typical shelf-life for a game would be 12 to 18 months, even if it was a "mega-hit". [ 32 ]
Sven Co-op – Is a co-op mod in which players fight against computer-controlled enemies, it was released as a standalone game in 2016. Apart from user contributed missions it is also possible to play co-operatively through the original Half-Life game and its expansions, though the expansions can only be accessed if owned by everyone in the server.
GoldenEye: Source - A total conversion for Half-Life 2 that aims to recreate the original Nintendo 64 classic GoldenEye 007. It received Mod DB's "Editors' Choice for Reinvention" in 2006, [53] "Third Place, Mod of the Year" in 2006, [34] and "Fourth Place, Top Unreleased Mods" in 2005. [54] Half-Life 2: Capture the Flag - A simple capture-the ...
Feb. 2000: They Hunger (Half-Life single player mod for PC Gamer) Sep. 2000: They Hunger 2: Rest in Pieces (Half-Life single player mod for PC Gamer) Nov. 2000: Vidar's Niflheim (Half-Life multiplayer TFC map for CNET Gamecenter [later updated to Vidar's Niflheim 2]) Jun. 2001: They Hunger 3: Rude Awakening (Half-Life single player mod for PC ...
Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies. [3] [4] Alongside Half-Life ' s launch, Valve released development tools to enable the player community to create content and mods. [5] The company then proceeded to hire the creators of popular mods such as Counter-Strike. [1]
The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.
In December 2008, Valve announced that the two main Half-Life games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the Half-Life expansions [85] had sold 1.9 million (Opposing Force: 1.1 million, Blue Shift: 800,000) and Half-Life 2 expansions 1.4 million units (all for Episode One) by the end of November ...