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The PlayStation 3 system software is the updatable firmware and operating system of the PlayStation 3. The base operating system used by Sony for the PlayStation 3 is a fork of both FreeBSD and NetBSD known internally as CellOS or GameOS. [4] [1] It uses XrossMediaBar as its graphical shell.
RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
PCSX is a free and open-source, video game console emulator that allows software designed to be used with the Sony PlayStation to run on personal computers. Over the years, development changed hands several times with PCSX-Reloaded (PCSXR) now being the main version. As of 2021, the emulator seems to be no longer under active development. [5]
The Virtual Game Station (VGS, code named Bonestorm [2]) was an emulator by Connectix that allows Sony PlayStation games to be played on a desktop computer. It was first released for the Macintosh, in 1999, after being previewed at Macworld/iWorld the same year by Steve Jobs and Phil Schiller. [3] VGS was created by Aaron Giles.
A Playstation 3 software update last month erased the free operating system, Linux, leaving disgruntled gamers to file complaints in several states and now a class action lawsuit. Sony Computer ...
Custom firmware is commonly seen in the PlayStation Portable handhelds released by Sony. Notable custom firmware include M33 by Dark_AleX as well as those made by others such as the 5.50GEN series, Minimum Edition (ME/LME) and PRO. Custom firmware is also seen in the PlayStation 3 console. Only early "Fat" and Slim (CECH-20xx until early CECH ...
In some cases, emulators allow for the application of ROM patches which update the ROM or BIOS dump to fix incompatibilities with newer platforms or change aspects of the game itself. The emulator subsequently uses the BIOS dump to mimic the hardware while the ROM dump (with any patches) is used to replicate the game software. [7]