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  2. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    In July 2009, four developers working under the name "PixelTail Games" opened a Garry's Mod server called GMod Tower. GMod Tower was a network of servers, designed as a social media platform for users to play minigames with friends and socialise in a hub area. Within hours of the server's opening, the website for GMod Tower reached two million ...

  3. Fistful of Frags - Wikipedia

    en.wikipedia.org/wiki/Fistful_of_Frags

    Fistful of Frags is a multiplayer Western Half-Life 2 first-person shooter mod that involves team-based or free-for-all shootouts and cooperative games against AI managed enemies. It was released on Steam for Microsoft Windows, Mac OS and Linux on May 9, 2014, [ 1 ] with several updates subsequently adding features and maps.

  4. The Hidden (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Hidden_(video_game)

    The Hidden is a multiplayer total conversion mod for the popular Half-Life 2 computer game. The gameplay revolves around the retrieval of an escaped research subject where the subject is highly agile, incredibly strong, and nearly invisible.

  5. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Customizable world map. [9] Core Keeper: 2022 Pugstorm: Explorable underground world [10] Crypt of the NecroDancer: 2015 Brace Yourself Games 2D grid-based top-down dungeons with halls and rooms [11] [12] [13] with randomly placed enemies and items. [14] Deep Rock Galactic: 2018 Ghost Ship Games: Cave systems separated into rooms and tunnels by ...

  6. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    For example, objects can be fired at enemies, held as shields, or placed to reach new areas, and enemy grenades can be caught and thrown back. [1] [3] The player must also use physics to solve puzzles. [4] Half-Life 2 also adds vehicle sections in which the player controls an airboat and a dune buggy. [1]

  7. Cover system - Wikipedia

    en.wikipedia.org/wiki/Cover_system

    A cover system is a video game gameplay mechanic that allows a virtual avatar to hide from and avoid dangers, usually in a three-dimensional world. This method is a digital adaptation of the real-life military tactic of taking cover behind obstacles, for purposes of attaining protection from enemy ranged or area effect attacks, such as gunfire or explosions.

  8. Jailbreak: Source - Wikipedia

    en.wikipedia.org/wiki/Jailbreak:_Source

    Jailbreak: Source comes with twelve maps played across three different gamemodes. Each map is a unique environment, with a common red/blue theme throughout. The map themes include an Underwater Research Station, an Elizabethan Ghost Town, a crashing Space Ship, an Arctic Base, and a Neo-Tokyo city. [9]

  9. Strafing (video games) - Wikipedia

    en.wikipedia.org/wiki/Strafing_(video_games)

    Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction.