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PlayStation 4 Pro PlayStation Classic PlayStation 5 PlayStation 5 Digital Edition; Image Key dates First released November 2013 September 2016 November 2016 December 2018 November 2020 Discontinued September 2016 In production January 2021 In production Dimensions (WxHxD) 275 mm × 53 mm × 305 mm (10.8 in × 2.1 in × 12.0 in)
The upgraded PS4 Pro (originally codenamed 'Neo', [18] [19] product code CUH-7000) used a more powerful APU built with a 16 nm FinFET process from TSMC. While the number of logical processor cores (8) was unchanged, its CPU clock speed increased from 1.6 GHz to 2.13 GHz (a 33.1% improvement in CPU core clock rate), but with the underlying ...
The Pro model was released globally on November 7, 2024, with a price point of US$699 / £699 / €799. [98] [103] The pricing of the PS5 Pro made it one of the most expensive consoles to be released with accounting for inflation, and the second most-expensive within the PlayStation line following the original PlayStation 3 price of $499+. [104]
32-bit Sony GPU (designed by Toshiba) [12] Handles display of graphics , control of framebuffer, and drawing of polygons and textures [ citation needed ] Handles 2D graphics processing, in a similar manner to the 3D engine [ citation needed ]
The Meta Quest Pro was released in 2022. [72] Additions in 2023 included the PlayStation VR2 (a PS5 accessory serving as a successor to 2016's PlayStation VR) and the Meta Quest 3. [73] 2024 also saw Apple's entry into the market with the release of the Apple Vision Pro. [74] [75]
RDNA 2 is a GPU microarchitecture designed by AMD, released with the Radeon RX 6000 series on November 18, 2020. Alongside powering the RX 6000 series, RDNA 2 is also featured in the SoCs designed by AMD for the PlayStation 5 , Xbox Series X/S , and Steam Deck consoles.
Sony and Microsoft continued to produce new systems with similar designs and capabilities as their predecessors, but with improved performance (processing speed, higher-resolution graphics, and increased storage capacity) that further moved consoles into confluence with personal computers, and furthering support for digital distribution and ...
The RSX 'Reality Synthesizer ' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console. It is based on the Nvidia 7800GTX graphics processor and, according to Nvidia, is a G70/G71 (previously known as NV47) hybrid architecture with some modifications.