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  2. Screen printing - Wikipedia

    en.wikipedia.org/wiki/Screen_printing

    Screen printing is a printing technique where a mesh is used to transfer ink (or dye) onto a substrate, except in areas made impermeable to the ink by a blocking stencil.A blade or squeegee is moved across the screen in a "flood stroke" to fill the open mesh apertures with ink, and a reverse stroke then causes the screen to touch the substrate momentarily along a line of contact.

  3. Thick-film technology - Wikipedia

    en.wikipedia.org/wiki/Thick-film_technology

    Screen-printing is the process of transferring an ink through a patterned woven mesh screen or stencil using a squeegee. [8] For improving accuracy, increasing integration density and improving line and space accuracy of traditional screen-printing photoimageable thick-film technology has been developed. Use of these materials however changes ...

  4. Printmaking - Wikipedia

    en.wikipedia.org/wiki/Printmaking

    The essential tools required are a squeegee, a mesh fabric, a frame, and a stencil. Unlike many other printmaking processes, a printing press is not required, as screen printing is essentially stencil printing. Screen printing may be adapted to printing on a variety of materials, from paper, cloth, and canvas to rubber, glass, and metal.

  5. Storyboard - Wikipedia

    en.wikipedia.org/wiki/Storyboard

    Originally, photographs were taken using a color negative film. A selection would be made from contact sheets and prints made. The prints would be placed on a rostrum and recorded to videotape using a standard video camera. Any moves, pans or zooms would have to be made in-camera. The captured scenes could then be edited.

  6. Fillrate - Wikipedia

    en.wikipedia.org/wiki/Fillrate

    In computer graphics, a video card's pixel fillrate refers to the number of pixels that can be rendered on the screen and written to video memory in one second. [1] Pixel fillrates are given in megapixels per second or in gigapixels per second (in the case of newer cards), and are obtained by multiplying the number of render output units (ROPs) by the clock frequency of the graphics processing ...

  7. Trap (printing) - Wikipedia

    en.wikipedia.org/wiki/Trap_(printing)

    Thinner traps are less visible. Therefore, the trap width is set to a strict minimum, dictated by the maximum amount of misregistration of the entire workflow up to the press. When printing at 150 lpi, traps are usually between 1/150 and 1/300 inch (0.48 pt and 0.24 pt, 0.16 mm and 0.08 mm). These values are usually multiplied by 1.5 or 2 when ...