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  2. NYT ‘Connections’ Hints and Answers Today, Thursday, February 13

    www.aol.com/nyt-connections-hints-answers-today...

    Related: The 26 Funniest NYT Connections Game Memes You'll Appreciate if You Do This Daily Word Puzzle. Hints About Today's NYT Connections Categories on Thursday, February 13. 1. Something that's ...

  3. The New York Times Connections - Wikipedia

    en.wikipedia.org/wiki/The_New_York_Times_Connections

    [1] [8] Wyna Liu, editor of the Times and Connections ' s puzzles, was inspired by cartoonist Robert Leighton, who made puzzles involving wordplay. [9] Several people associated with Only Connect, a British television quiz show, have commented on the similarity between Connections and the Connecting Wall segment of the program. [10] [11] [12]

  4. Rebus - Wikipedia

    en.wikipedia.org/wiki/Rebus

    A rebus (/ ˈ r iː b ə s / REE-bəss) is a puzzle device that combines the use of illustrated pictures with individual letters to depict words or phrases. For example: the word "been" might be depicted by a rebus showing an illustrated bumblebee next to a plus sign (+) and the letter "n".

  5. Sam Loyd - Wikipedia

    en.wikipedia.org/wiki/Sam_Loyd

    One of Loyd's notable puzzles was the "Trick Donkeys". It was based on a similar puzzle involving dogs published in 1857. In the problem, the solver must cut the drawing along the dotted lines and rearrange the three pieces so that the riders appear to be riding the donkeys.

  6. Pictoword - Wikipedia

    en.wikipedia.org/wiki/Pictoword

    In Pictoword, the player will “read” two pictures to form a word. The puzzles can be a combination of the pictures (A picture of an ear and ring will form Earring), a homonym (A picture of a knight and mare will form Nightmare) or what the pictures sound like (A picture of a taxi and dough will form Tuxedo). Players can request help from ...

  7. Maze: Solve the World's Most Challenging Puzzle - Wikipedia

    en.wikipedia.org/wiki/MAZE:_Solve_the_World's...

    Part of the puzzle involves reaching the center of the house, Room #45 (page 45 in the book), and back to Room #1 in only sixteen steps. Some rooms lead to circuitous loops; others lead nowhere. This gives the puzzle the feel of a maze or labyrinth. The book was adapted as the computer game Riddle of the Maze in 1994 by Interplay. This version ...