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An interface in the Java programming language is an abstract type that is used to declare a behavior that classes must implement. They are similar to protocols.Interfaces are declared using the interface keyword, and may only contain method signature and constant declarations (variable declarations that are declared to be both static and final).
Because static imports apply only to the current file (and not the whole class hierarchy) it is easier to discover where each static member is declared. There is less need to declare variables of the constant interface type, and it is potentially clearer that no concrete instance actually exists.
interface Used to declare an interface that only contains abstract or default methods, constant (static final) fields and static interfaces. It can later be implemented by classes that declare the interface with the implements keyword. As multiple inheritance is not allowed in Java, interfaces are used to circumvent it. An interface can be ...
Static import is a feature introduced in the Java programming language that allows members (fields and methods) which have been scoped within their container class as public static, to be used in Java code without specifying the class in which the field has been defined.
interface static var class finally long strictfp void const float native ... An annotation type declaration is a special type of an interface declaration.
static is a reserved word in many programming languages to modify a declaration. The effect of the keyword varies depending on the details of the specific programming language, most commonly used to modify the lifetime (as a static variable) and visibility (depending on linkage), or to specify a class member instead of an instance member in classes.
A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation—a concrete data structure and collection of subroutines—while a type is an interface .
In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]