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  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender 4.3 splash screen. Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

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  5. Widescreen display modes - Wikipedia

    en.wikipedia.org/wiki/Widescreen_display_modes

    Full mode horizontally stretches the 4:3 video evenly across the entire width of the screen. This is the proper mode to display anamorphic video. If used for standard aspect ratio video, everything on the screen will appear wider than normal. Contrast this with anamorphic video displayed without processing on a 4:3 display, in which people on ...

  6. Ninja (build system) - Wikipedia

    en.wikipedia.org/wiki/Ninja_(build_system)

    Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.

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  8. Fullscreen - Wikipedia

    en.wikipedia.org/wiki/Fullscreen

    Fullscreen may refer to: . Fullscreen (aspect ratio), an aspect ratio of 4:3 (as opposed to widescreen (>1.37:1)) Full screen, in computing, a display which covers the full screen without the operating system's typical window-framing interface

  9. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    After 3D coordinates have been projected onto the image plane, rasterization is primarily a 2D problem, but the 3rd dimension necessitates hidden surface removal. Early computer graphics used geometric algorithms or ray casting to remove the hidden portions of shapes, or used the painter's algorithm , which sorts shapes by depth (distance from ...