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OpenH264 is a free software library for real-time encoding and decoding video streams in the H.264/MPEG-4 AVC format. [2] It is released under the terms of the Simplified BSD License . [ 3 ]
xvc – An open source video codec, aiming to compete with h.265 and AV1. The reference implementation is released under the LGPL 2.1 and currently available in version 2.0 (as of 12/2020) [ 8 ] FFmpeg codecs – Codecs in the libavcodec library from the FFmpeg project ( FFV1 , Snow , MPEG-1, MPEG-2, MPEG-4 part 2, MSMPEG-4, WMV2, SVQ1 , MJPEG ...
x264 is a GPL-licensed H.264 encoder that is used in the free VideoLAN and MEncoder transcoding applications and, as of December 2005, remains the only reasonably complete open source and free software implementation of the standard, with support for Main Profile and High Profile. [10] A Video for Windows build is still available.
The commercial use of patented H.264 technologies requires the payment of royalties to Via and other patent owners. MPEG LA has allowed the free use of H.264 technologies for streaming Internet video that is free to end users, and Cisco paid royalties to MPEG LA on behalf of the users of binaries for its open source H.264 encoder openH264.
The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.
Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary.
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A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream.It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation.