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  2. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    While GTA IV already had many mods and tools due to its age, [24] GTA V modders had difficulties creating mods until completely new tools were made. [2] [25] One of the most notable tools created was OpenIV, a file exploring and editing program allowing for easy manipulation of the game files. [26] As GTA Online is built as a component of GTA V ...

  3. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    Developed open-source from the beginning with the own T4E engine, [64] while the assets are kept proprietary for commercialization on Steam and gog.com. The Dark Mod: 2009 2023 Stealth game: GPL-3.0-or-later: CC BY-NC-SA: 3D: First person stealth game in the style of the Thief games (1 and 2) using a modified Id Tech 4 engine The Last Eichhof ...

  5. Rockstar North - Wikipedia

    en.wikipedia.org/wiki/Rockstar_North

    Rockstar North (Rockstar Games UK Limited; formerly DMA Design Limited) is a British video game developer and a studio of Rockstar Games based in Edinburgh.The studio is best known for creating the Lemmings and Grand Theft Auto series, including Grand Theft Auto V, the second-best-selling game and most profitable entertainment product of all time.

  6. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    Its ability to handle large streaming worlds, complex A.I. arrangements, weather effects, fast network code and a multitude of gameplay styles will be obvious to anyone who has played GTA IV." [19] Since the release of Max Payne 3, the engine supports DirectX 11 and stereoscopic 3D rendering for personal computers. [20]

  7. Noesis (software) - Wikipedia

    en.wikipedia.org/wiki/Noesis_(software)

    This is exemplified by the software's support for many proprietary file formats (including, more recently, animation data from the video game Final Fantasy XV), in tandem with a continued focus on user plugins and Python scripting features. [2]

  8. Grand Theft Auto - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto

    The 2001 title Grand Theft Auto III moved away from the two-dimension (2D) graphics used in the first two games to three-dimension (3D) computer graphics [11] Grand Theft Auto: Vice City was published in 2002, and was the first to feature a speaking protagonist, voiced by Ray Liotta. [12]

  9. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...