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Overwatch Lead designer Jeff Kaplan in 2019. Overwatch ' s animated media is interconnected, taking place in the same continuity. Through this animated media, in conjunction with comics and fictional news reports, Blizzard developed the story of Overwatch, rather than including it in the video game.
Overwatch is also known for its community, which has produced a large amount of content including art, cosplay, fan fiction, anime-influenced music videos, Internet memes, and pornography featuring Overwatch characters and elements.
Overwatch (retroactively referred to as Overwatch 1 [b]) was a 2016 multiplayer first-person shooter video game by Blizzard Entertainment. The game was first released for PlayStation 4 , Windows , and Xbox One in May 2016 and Nintendo Switch in October 2019, with cross-platform play supported across all platforms.
Overwatch 2 is a hero shooter, where players are split into two teams and select a "hero" from a roster of over 40 characters.Characters are organized into a "damage" class, responsible for offensive efforts; a "support" class, responsible for healing and buffing; and a "tank" class, responsible for creating space for their team.
In interviews however Overwatch executive producer Jeff Kaplan has labeled Moira as a "hybrid" character: categorized as a healer, but also able to deal a high amount of damage. [18] Her main weapon is the "Biotic Grasp", which allows her to store biotic energy by draining health from a nearby enemy in a cone-of-fire in front of her with her ...
Pharah, real name Fareeha Amari, is a character who first appears in the 2016 video game Overwatch, a Blizzard Entertainment-developed first-person shooter.Voiced by Jen Cohn, she is an Egyptian woman trying to follow in her mother's footsteps, enlisting in a military unit and helping to defend her local community, going by the call sign "Pharah".
Overwatch originally featured 12 characters at its November 2014 BlizzCon convention announcement, [6] but expanded to 21 by the next year's convention. [7] The game is character-driven, and reviewers noted Overwatch 's emphasis on the individual differences between characters in the same role (e.g., between two snipers) as a departure from dominant class-based shooter paradigms.
Ana was the first character to be added to Overwatch following its launch; she was announced and available to play on the Public Test regions on July 12, 2016, [5] and was playable by all PC and console players on July 19, 2016. [6] In January 2019, Blizzard published a short story Bastet that focused on Ana and her relationship with Soldier ...