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When Mia is announced, the next player has two choices: They may give up without looking at the dice and lose one life. They may look at the dice. If it was a Mia (21), they lose two lives. If it wasn't, the previous player loses one life as usual. The first player to lose all of their lives loses the game.
As the player progresses through the game, there are various educational activities. The difficulty level set by the player at the beginning of the game corresponds to different and more challenging question sets. Optionally, the player may bypass the entire adventure part of the Mia game and enter straight into a menu of all educational ...
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Kutoka Interactive was an educational software company founded in Montreal, Quebec, in 1995. [1] The company produced, developed, and distributed both subject-based and grade-based video games for Windows and Macintosh from 1996 to 2017.
Not just any Labor Day sale, the discount retailer is actually running its beloved Clear the Rack sale through Monday, September 2. Shoppers can take an extra 25% off clearance items, therefore ...
Macworld rated the game a 4 of 5 saying "The dazzling artwork and sound complement the learning tools as children ages five to nine try to decipher where Mia should go next" [4] Game Vortex rated the game a 9 of 10 saying "If the engine were a bit smoother -- jumpiness on a 450 MHz machine is just frightening, considering the minimum system is ...
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ATV Offroad Fury 2 (North America only) Battle Gear 2 (Japan only, same game as Tokyo Road Race) Gran Turismo 3: A-Spec; Gran Turismo Concept 2002 Tokyo-Geneva; Kikou Heidan J-Phoenix; Kikou Heidan J-Phoenix - Burst Tactics; Lethal Skies II (PAL and NTSC-U/C, same game as Sidewinder V) Sidewinder V (Japan only, same game as Lethal Skies II)