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Construction and management simulation (CMS), [1] sometimes also called management sim or building sim, is a subgenre of simulation game in which players build, expand or manage fictional communities or projects with limited resources. [2]
Category: Construction and management simulation games. 17 languages. ... Business simulation games (7 C, 270 P) C. City-building games (5 C, 168 P) F.
Construction and management simulation. ... Government simulation; Life simulation game. God game; Social simulation game. Dating sim. Eroge; ... Project Automata ...
See Lists of video games for related lists.. This is a comprehensive index of business simulation games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.
After a successful crowdfunding project on Kickstarter to develop an open-world simulation game in 2014, [130] Gavan Woolery developed several iterations of the game's engine. After running out of funding for further development, he open-sourced with support of the backers the game's engine on github.com under MIT license in August 2016. [131 ...
Reverse engineered assembly of the Game Boy Color game on github.com. [378] Pong: 1972 2012 Arcade game: Atari: The available schematics ("source code") was reconstructed and adapted for modern and available electronic parts to a new PCB design in 2012. [379] [380] [381] RollerCoaster Tycoon 2: 2002 2014 Business simulation game: Chris Sawyer
Project team builder (PTB) is a project management simulation tool developed for training and teaching the concepts of project management and for improving project decision making. A number of published books and academic papers are based on the PTB and its predecessors.
Overcrowd: A Commute 'Em Up is a 2020 construction and management simulation game developed and published by SquarePlay Games. The player manages a metro station, including through construction, hiring, and scheduling. Commuters need to be kept satisfied. SquarePlay Games, a two-person indie studio, found its inspiration in the London Underground.