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Specifically, to count as a legitimate view, a user must intentionally initiate the playback of the video and play at least 30 seconds of the video (or the entire video for shorter videos). Additionally, while replays count as views, there is a limit of 4 or 5 views per IP address during a 24-hour period, after which point, no further views ...
Sabrina Marie Cruz (born April 22, 1998 [2]) is a Canadian YouTuber best known for her educational YouTube videos on her main channel, Answer in Progress, formerly known as NerdyAndQuirky, which she launched on January 6, 2012. [3] As of November 2024, the channel has 1.6 million subscribers and 95.7 million views.
This is an accepted version of this page This is the latest accepted revision, reviewed on 4 February 2025. American vlogger and entrepreneur (born 1980) This article is about the American vlogger and entrepreneur. For other people, see Henry Green (disambiguation). Hank Green Green in 2023 Born William Henry Green II (1980-05-05) May 5, 1980 (age 44) Birmingham, Alabama, U.S. Alma mater ...
Crash Course (sometimes stylized as CrashCourse) is an educational YouTube channel started by John Green and Hank Green (collectively the Green brothers), who became known on YouTube through their Vlogbrothers channel. [2] [3] [4] Crash Course was one of the hundred initial channels funded by YouTube's $100 million original channel initiative.
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YouTube Rewind (stylized as YouTube ЯEWIND) was an annual video series that was produced by YouTube and Portal A Interactive from 2010 to 2019. The videos were summaries of each year's viral videos , events, trends, and music. [ 8 ]
The Climb 2 is a virtual reality platform game developed and published by Crytek. As the sequel to The Climb (2016), the game was released for Oculus Quest and Oculus Quest 2 on March 4, 2021. In the game, the player needs to climb different cliffs and skyscrapers. The game received generally positive reviews upon launch.
The player's task is to climb up to a summit using Oculus Touch [a], moving their hands to grab the next ledge.Both hands have independent stamina-meters, which deplete if the player is only holding on with one hand - the player may attempt to hold the trigger half-way to maintain a grip without losing stamina, at the risk of accidentally letting go.