Search results
Results From The WOW.Com Content Network
Soulcalibur VI is a 2018 fighting game developed by Bandai Namco Studios and Dimps, and published by Bandai Namco Entertainment.As the seventh main installment and reboot of the Soulcalibur series, it was released for the PlayStation 4, Windows, and Xbox One on October 19, 2018.
Zasalamel (ザサラメール, Zasaramēru) hails from an ancient tribe that was tasked with the protection of the holy sword Soul Calibur by Algol. Angered by the tribe's restrictions, he tried to take Soul Calibur but was caught and exiled. Pursuing the sword he gained the ability to reincarnate, though eventually yearned to die for good.
Taki (Japanese: タキ) is a character in the Soulcalibur series of video games. Created by designers Aya Takemura and Takuji Kawano of Namco's Project Soul division, she was introduced in Soul Edge, and later appeared in almost every subsequent sequel.
Voldo (Japanese: ヴォルド, Hepburn: Vorudo) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division, he first appeared in Soul Edge, and later in all games of the Soulcalibur series with the exception of Soulcalibur Legends.
All games in the series before Soulcalibur III were originally released as arcade games, and subsequently ported to home consoles. The ported versions are known for their extra features, including characters, weapons, costumes, art galleries, martial arts demonstrations and involved single-player modes, when compared to the original arcade versions.
Players will need to clear all sub-missions with Rank A in order to unlock the next chapter. As a reward for completing The Gauntlet, players are given a new 'Broken Destiny' weapon for the character Siegfried. Trials consists of three portions — Trial of Attack, Trial of Defense, and Endless Trials. All of the portions are round-based battles.
As a character introduced in Soulcalibur II, Talim's weapons, a pair of elbow blades, were decided upon before other aspects of the character were. [5] Originally considered for the first Soulcalibur, the weapons were selected to be unique amongst the others characters' weapons in the title. [6]
Sophitia Alexandra (Japanese: ソフィーティア・アレクサンドル, Hepburn: Sofītia Arekusandoru) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division by designers Aya Takemura and Takuji Kawano, she first appeared in Soul Edge and its subsequent sequels, later appearing in various merchandise related to the series.