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The gun-powered mouse trap proved inferior to spring-powered mousetraps descending from William C. Hooker's 1894 patent. However, the 1882 patent has continued to draw interest–including efforts to reconstruct a version of it–due to its unconventional design. [4]
Mouse Trap (originally titled Mouse Trap Game) is a board game first published by Ideal in 1963 for two to four players. The game was one of the first mass-produced, three-dimensional board games. Over the course of the game, players at first cooperate to build a working Rube Goldberg-like mouse trap.
Making a speed mouse trap car involves extracting the most energy you can from the mousetrap spring in a short distance. The lever arm needs to be shorter than the distance car's because the shorter the arm is, the quicker the spring will snap, and thus more torque gets extracted from the spring.
James Henry Atkinson (c. 1849–1942) was a British ironmonger from Leeds, Yorkshire who is best known for his 1899 patent of the Little Nipper mousetrap. [1] He is cited by some as the inventor of the classic spring-loaded mousetrap, [2] [3] but this basic style of mousetrap was patented a few years earlier in the United States by William Chauncey Hooker in 1894.
Traps are used as a method of pest control as an alternative to pesticides. Commonly spring traps which holds the animal are used—mousetraps for mice, or the larger rat traps for larger rodents like rats and squirrel. Specific traps are designed for invertebrates such as cockroaches and spiders.
"Behavioral sink" is a term invented by ethologist John B. Calhoun to describe a collapse in behavior that can result from overpopulation.The term and concept derive from a series of over-population experiments Calhoun conducted on Norway rats between 1958 and 1962. [1]
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