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OpenGL 4.0 was released alongside version 3.3. It was designed for hardware able to support Direct3D 11. As in OpenGL 3.0, this version of OpenGL contains a high number of fairly inconsequential extensions, designed to thoroughly expose the abilities of Direct3D 11-class hardware. Only the most influential extensions are listed below.
The Khronos CTS test suite for OpenGL 4.4, 4.5 and OpenGL ES 3.0+ is in now (2017-01-24) Open Source and all tests for Mesa 13 and 17 are now possible without costs. [17] 2nd stable version of 2017, 17.1.0, came out on 10 May 2017 with some interesting improvements.
Fermi, Kepler, Maxwell, and Pascal support OpenGL 4.6 with driver versions 381+ on Linux or 390+ on Windows [103] All can do Double Precision with compute Capability 1.3 and higher Vulkan 1.2 on Kepler and 1.3 on Maxwell and later
Radeon Software 17.7.1 is the final driver for Windows 8.1. Radeon Software 18.9.3 is the final driver for 32-bit Windows 7/10. AMD Software 22.6.1 is the final driver for Windows 7 (and Windows 8.1 unofficially); 22.6.1 is also the final driver for GCN 1, GCN 2 and GCN 3 based GPUs [42]
Download as PDF; Printable version; In other projects ... These chips added support for texture combiners allowing support for OpenGL 1.3. ... One supports 32-bit and ...
4 (4) 2.00 — 32 KB inst. 32 KB data per core 2 MB — 1600 single-channel: 25 AD530XJAH44HM Athlon X4 550: 2.20 AD550XJAH44HM Sempron 2650: Apr 9, 2014 2 (2) 1.45 1 MB R3 (HD 8240) 128:8:4 2 CU 400 102.4 1333 single-channel: SD2650JAHMBOX SD2650JAH23HM Sempron 3850: 4 (4) 1.30 2 MB R3 (HD 8280) 450 115.2 1600 single-channel: SD3850JAHMBOX ...
PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.
It is backwards compatible with OpenGL ES 2.0, and partially compatible with WebGL 2.0, [15] as WebGL 2.0 was designed to have a high degree of interoperability with OpenGL ES 3.0. [16] The current version of the OpenGL ES 3.0 standard is 3.0.6, released in November 2019. [17] New functionality in the OpenGL ES 3.0 specification includes: