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  2. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    For typical serial sorting algorithms, good behavior is O(n log n), with parallel sort in O(log 2 n), and bad behavior is O(n 2). Ideal behavior for a serial sort is O(n), but this is not possible in the average case. Optimal parallel sorting is O(log n). Swaps for "in-place" algorithms. Memory usage (and use of other computer resources).

  3. Bubble sort - Wikipedia

    en.wikipedia.org/wiki/Bubble_sort

    Although bubble sort is one of the simplest sorting algorithms to understand and implement, its O(n 2) complexity means that its efficiency decreases dramatically on lists of more than a small number of elements. Even among simple O(n 2) sorting algorithms, algorithms like insertion sort are usually considerably more efficient.

  4. Selection sort - Wikipedia

    en.wikipedia.org/wiki/Selection_sort

    It has a O(n 2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is noted for its simplicity and has performance advantages over more complicated algorithms in certain situations, particularly where auxiliary memory is limited.

  5. Heapsort - Wikipedia

    en.wikipedia.org/wiki/Heapsort

    The heapsort algorithm can be divided into two phases: heap construction, and heap extraction. The heap is an implicit data structure which takes no space beyond the array of objects to be sorted; the array is interpreted as a complete binary tree where each array element is a node and each node's parent and child links are defined by simple arithmetic on the array indexes.

  6. Delaunay triangulation - Wikipedia

    en.wikipedia.org/wiki/Delaunay_triangulation

    In this algorithm, one recursively draws a line to split the vertices into two sets. The Delaunay triangulation is computed for each set, and then the two sets are merged along the splitting line. Using some clever tricks, the merge operation can be done in time O(n), so the total running time is O(n log n). [17]

  7. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Karatsuba multiplication is an O(n log 2 3) ≈ O(n 1.585) divide and conquer algorithm, that uses recursion to merge together sub calculations. By rewriting the formula, one makes it possible to do sub calculations / recursion. By doing recursion, one can solve this in a fast manner.

  8. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    As a baseline algorithm, selection of the th smallest value in a collection of values can be performed by the following two steps: Sort the collection; If the output of the sorting algorithm is an array, retrieve its th element; otherwise, scan the sorted sequence to find the th element.

  9. Ukkonen's algorithm - Wikipedia

    en.wikipedia.org/wiki/Ukkonen's_algorithm

    The naive implementation for generating a suffix tree going forward requires O(n 2) or even O(n 3) time complexity in big O notation, where n is the length of the string. By exploiting a number of algorithmic techniques, Ukkonen reduced this to O ( n ) (linear) time, for constant-size alphabets, and O ( n log n ) in general, matching the ...