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  2. Magic systems in games - Wikipedia

    en.wikipedia.org/wiki/Magic_systems_in_games

    Spell-slot systems often employ a rationale that the spell is forgotten when cast, [5]: 240 or that the caster has a finite supply of the ingredients required to cast the spell. In the first case, the spellcaster must re-memorize the spell from a source, typically a grimoire. In the second case, the caster must find new ingredients and prepare ...

  3. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Spellcasters can only cast a spell they know or have prepared if they have an available spell slot. This mechanic originated out of the Vancian magic system where "the number of memorized spells is strictly limited by the magician's memory capacity in proportion to the spells' difficulty levels, effectively granting a number of spell slots".

  4. Magic Item Compendium - Wikipedia

    en.wikipedia.org/wiki/Magic_Item_Compendium

    The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...

  5. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    In this edition, the mage became an all-purpose wizard who could cast any wizardly spell, including many only available to illusionists in the first edition, like color spray and chromatic orb. The wizard spell list was unified, and illusionists became one of many specialist wizard types who focussed on a specific "school" of magic. The other ...

  6. Grimoire - Wikipedia

    en.wikipedia.org/wiki/Grimoire

    This design for an amulet comes from the Black Pullet grimoire.. A grimoire (/ ɡ r ɪ m ˈ w ɑːr /) (also known as a book of spells, magic book, or a spellbook) [citation needed] is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets, how to perform magical spells, charms, and divination, and how to summon or invoke supernatural ...

  7. pedit5 - Wikipedia

    en.wikipedia.org/wiki/Pedit5

    The game was named pedit5 as Rusty Rutherford was a member of the Population and Energy Group at University of Illinois, Urbana-Champaign; each group was assigned a limited number of program slots on the school's mainframe, with the Population and Energy Group having program slots names "pedit1" through "pedit5". The group had used the first ...

  8. Maguss - Wikipedia

    en.wikipedia.org/wiki/Maguss

    Maguss was a free-to-play location-based mobile MMORPG with a fantasy theme for iOS and Android. [1] The game offered players a wizarding experience, allowing them to cast spells by drawing glyphs, collect ingredients, brew various potions, battle magical creatures, and duel other players for glory and treasure.

  9. Glossary of magic (illusion) - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_magic_(illusion)

    Servante – a secret shelf or compartment behind the magician's table. Silk – a silk handkerchief. Shell – a hollowed out coin or ball which fits over the real object allowing vanish and reproductions. Shell game – a confidence trick involving three half walnut shells and a pea. The mark bets on which shell contains the pea but loses ...