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  2. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Newton's laws are often stated in terms of point or particle masses, that is, bodies whose volume is negligible. This is a reasonable approximation for real bodies when the motion of internal parts can be neglected, and when the separation between bodies is much larger than the size of each.

  3. Impulse (physics) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(physics)

    This type of impulse is often idealized so that the change in momentum produced by the force happens with no change in time. This sort of change is a step change , and is not physically possible. However, this is a useful model for computing the effects of ideal collisions (such as in videogame physics engines ).

  4. Elastic collision - Wikipedia

    en.wikipedia.org/wiki/Elastic_collision

    For the case of two non-spinning colliding bodies in two dimensions, the motion of the bodies is determined by the three conservation laws of momentum, kinetic energy and angular momentum. The overall velocity of each body must be split into two perpendicular velocities: one tangent to the common normal surfaces of the colliding bodies at the ...

  5. Recoil - Wikipedia

    en.wikipedia.org/wiki/Recoil

    Momentum is conservative: any change in momentum of an object requires an equal and opposite change of some other objects. Hence the recoil: imparting momentum to the projectile requires imparting opposite momentum to the gun. A change in momentum of a mass requires applying a force (this is Newton's laws of motion).

  6. Momentum - Wikipedia

    en.wikipedia.org/wiki/Momentum

    In Newtonian mechanics, momentum (pl.: momenta or momentums; more specifically linear momentum or translational momentum) is the product of the mass and velocity of an object. It is a vector quantity, possessing a magnitude and a direction.

  7. Inelastic collision - Wikipedia

    en.wikipedia.org/wiki/Inelastic_collision

    With friction, momentum of the two bodies is transferred to the surface that the two bodies are sliding upon. Similarly, if there is air resistance, the momentum of the bodies can be transferred to the air.) The equation below holds true for the two-body (Body A, Body B) system collision in the example above.

  8. Coefficient of restitution - Wikipedia

    en.wikipedia.org/wiki/Coefficient_of_restitution

    The COR is a property of a pair of objects in a collision, not a single object. If a given object collides with two different objects, each collision has its own COR. When a single object is described as having a given coefficient of restitution, as if it were an intrinsic property without reference to a second object, some assumptions have been made – for example that the collision is with ...

  9. Rigid body dynamics - Wikipedia

    en.wikipedia.org/wiki/Rigid_body_dynamics

    In the physical science of dynamics, rigid-body dynamics studies the movement of systems of interconnected bodies under the action of external forces.The assumption that the bodies are rigid (i.e. they do not deform under the action of applied forces) simplifies analysis, by reducing the parameters that describe the configuration of the system to the translation and rotation of reference ...