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The Last of Us was released for the PlayStation 3 in June 2013 to acclaim for its narrative, gameplay, visuals, sound design, score, characterization, and portrayal of female characters. It became one of the best-selling video games, selling over 1.3 million units in its first week and 17 million by April 2018.
The Last of Us is an action-adventure video game series and media franchise created by Naughty Dog and published by Sony Interactive Entertainment. [ a ] The series is set in a post-apocalyptic United States ravaged by cannibalistic humans infected by a mutated fungus in the genus Cordyceps .
The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment.Set four years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie, who sets out in revenge for a murder, and Abby, a soldier who becomes involved in a conflict between her militia ...
The Last of Us Part I (right) is a remake of The Last of Us (left), featuring revised gameplay, updated character models, and improved lighting effects. [11] [12]The Last of Us Part I is a remake of the 2013 video game The Last of Us, an action-adventure game played from a third-person perspective. [13]
The Last of Us: Left Behind: Won [41] Best Gaming Moment The kiss Won The Game Awards: December 5, 2014: Games for Change The Last of Us: Left Behind: Nominated [40] Writers Guild of America Awards: February 14, 2015: Outstanding Achievement in Videogame Writing The Last of Us: Left Behind: Won [39] British Academy Video Games Awards: March 12 ...
Much of her backstory is revealed in the additional content The Last of Us: Left Behind and the comic book miniseries The Last of Us: American Dreams. [21] [22] After surviving a bite from the Infected, Ellie is tasked to Joel to be escorted to the Fireflies. Initially annoyed by Joel's surliness, Ellie starts to feel a strong attachment to him.
Preliminary work on The Last of Us, under the codename "Project Thing" or "T1", [5]: 127 began after the release of Uncharted 2: Among Thieves in October 2009. For the first time in the company's history, developer Naughty Dog split into two teams to work on projects concurrently; while one team developed Uncharted 3: Drake's Deception (2011), the other began work on The Last of Us. [6]
However, they were priced at US$499 and US$599, respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, [233] and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending ...