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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  3. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  4. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    Adobe introduced various technologies to help build video games, including Adobe AIR (to release games for desktop or mobile platforms), Adobe Scout (to improve performance), CrossBridge (to convert C++-based games to run in Flash), and Stage3D (to support GPU-accelerated video games). 3D frameworks like Away3D and Flare3D simplified creation ...

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them ...

  6. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    Game engines such as Unreal, Unity, and DirectX have added support for improved texture mapping to support high-resolution textures to give photorealistic graphics in games. The Xbox Kinect. Microsoft and Sony both released their next console generations, the Xbox One and PlayStation 4, in 2013. Both expanded on features from their previous ...

  7. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The Linux Game Tome was taken over by Bob Zimbinski in 1998 eventually growing to over 2000 entries, sponsored by retailer Penguin Computing and later LGP until it went down in 2013, although mirrors still exist. [43] [44] The site LinuxGames covered news and commentary from November 1998 until its host Atomicgamer went down in 2015.

  8. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    The draft introduced a change to object management. The GL 2.1 object model was built upon the state-based design of OpenGL. That is, to modify an object or to use it, one needs to bind the object to the state system, then make modifications to the state or perform function calls that use the bound object.

  9. Space Station 13 - Wikipedia

    en.wikipedia.org/wiki/Space_Station_13

    The game fully simulates power, biology, atmosphere, chemistry, and other complex object and environmental interactions depending on game settings. While different servers may have their unique station constructs, generally, there are eight departments aboard the station. Supply and Service are also often grouped in the Civilian category. [4]