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  2. Proximity chat - Wikipedia

    en.wikipedia.org/wiki/Proximity_chat

    A distribution of small groups across a virtual world map can be more informal than a many-to-many session, and to some extent this format is a functional replacement for breakout rooms. Some of the platforms employ a retrogaming aesthetic similar to a 2D overworld , while others work from a blank virtual world or one built up of a collage of ...

  3. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  4. CyberTown - Wikipedia

    en.wikipedia.org/wiki/CyberTown

    CyberTown (CT) (formerly Colony City) was an online virtual world. There were places ( chat rooms ) available either through a 2D or 3D chat environment. Users were able to have jobs within the community, earning virtual money called CCs (CityCash) that could be used to buy 3D homes and items.

  5. The Palace (computer program) - Wikipedia

    en.wikipedia.org/wiki/The_Palace_(computer_program)

    The Manor includes embedded Python for user and room scripting with an encrypted data stream. Supports importing Palace avatars. Both new incarnations of The Palace support larger room sizes and 32-bit color avatars. Worlize, an online virtual world utilizing user-generated content; OpenVerse, an open-source visual chat program written in Tcl/Tk.

  6. Multi-user dungeon - Wikipedia

    en.wikipedia.org/wiki/Multi-user_dungeon

    Players can read or view descriptions of rooms, objects, other players, and non-player characters, and perform actions in the virtual world that are typically also described. Players typically interact with each other and the world by typing commands that resemble a natural language, as well as using a character typically called an avatar. [3]

  7. Chat room - Wikipedia

    en.wikipedia.org/wiki/Chat_room

    Visual chat rooms add graphics to the chat experience, in either 2D or 3D (employing virtual reality technology). These are characterized by using a graphic representation of the user, an avatar virtual elements such as games (in particular massively multiplayer online games) and educational material most often developed by individual site owners, who in general are simply more advanced users ...

  8. Play Canasta Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/canasta

    Play free online Canasta. Meld or go out early. Play four player Canasta with a friend or with the computer.

  9. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    Users dialed in 300-baud or 1200-baud modem, and moved their avatar around an isometric virtual mallscape via joystick. They could chat privately and in virtual group chat rooms, exchange mail, and play several online multiplayer games by traveling to different doors. [18]