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In 3.5, tieflings use human names until they seek to differentiate themselves from their parents, after which they usually take fiendish "names" of Infernal or Abyssal origin that sound menacing. In 4.0 onwards, tieflings usually take an ancestral Infernal name, although some young tieflings, striving to find a place in the world, choose a name ...
Planescape: Torment is a 1999 role-playing video game developed by Black Isle Studios and published by Interplay Entertainment for Windows. The game takes place in locations from the multiverse of Planescape , a Dungeons & Dragons ( D&D ) fantasy campaign setting.
Category: Planescape. 3 languages. ... Tiefling; W. Warlord's Tactical Manual This page was last edited on 20 March 2020, at 11:13 (UTC). Text is available under the ...
Planescape is an expansion of ideas presented in the Advanced Dungeons & Dragons Dungeon Master's Guide (First Edition) and the original Manual of the Planes. When Advanced Dungeons & Dragons 2nd edition was published, a decision was made not to include angelic or demonic creatures, and so the cosmology was largely ignored.
Fifth edition’s ‘Planescape: Adventures in the Multiverse’ partially returned the factions to the status quo from before the Faction War while retaining some of the aftermath and adding new changes besides. The factions themselves retain their official status and role in Sigil’s governance, and most are led by their original factols.
Colin McComb (born May 1970) is an American writer and game designer, who is best known for his work designing the Planescape setting for the Dungeons & Dragons role-playing game, and as the creative lead for the role-playing video game Torment: Tides of Numenera. He is the co-founder of 3lb Games, a virtual reality gaming studio. [1]
Kayla Cline as Pentar (Tiefling Druid) ... a city at the center of the multiverse, using the Planescape campaign setting. [58] [59] [60] 2018–2019
The book details 41 characters and 15 briefly described NPCs intended for any Planescape campaign. [1] The game statistics for each of the characters are included at the end of each description, and the descriptions of each character are presented in various forms such as simple reporting of information, or as interviews with the subject, or as ...