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  2. Icebreaker (facilitation) - Wikipedia

    en.wikipedia.org/wiki/Icebreaker_(facilitation)

    An icebreaker is a brief facilitation exercise intended to help members of a group begin the process of working together or forming a team. They are commonly presented as games to "warm up" a group by helping members get to know each other and often focus on sharing personal information such as names or hobbies .

  3. Guess Who? - Wikipedia

    en.wikipedia.org/wiki/Guess_Who?

    Guess Who? is a two-player board game in which players each guess the identity of the other's chosen character. The game was developed by Israeli game inventors Ora and Theo Coster , the founders of Theora Design.

  4. Botticelli (game) - Wikipedia

    en.wikipedia.org/wiki/Botticelli_(game)

    Botticelli is a guessing game where one person or team thinks of a famous person and reveals the initial letter of their name, and then answers yes–no questions to allow other players to guess the identity. It requires the players to have a good knowledge of biographical details of famous people.

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  6. Catch Phrase (game) - Wikipedia

    en.wikipedia.org/wiki/Catch_Phrase_(game)

    One member of a team starts the timer and tries to get his or her team to guess the displayed word or phrase. A clue-giver can make any physical gesture, and can give almost any verbal clue, but may not say a word that rhymes with any of the words, give the first letter of a word, say the number of syllables, or say part of any word in the clue ...

  7. Diversity Icebreaker - Wikipedia

    en.wikipedia.org/wiki/Diversity_Icebreaker

    Diversity Icebreaker is a questionnaire used in seminars where the aim is to improve communication and interaction in the group or between different departments or subsidiaries in a more prominent company or organization. Based on the results from the questionnaire, the participants are divided into three categories (red, blue and green).

  8. Guess How Much I Love You - Wikipedia

    en.wikipedia.org/wiki/Guess_How_Much_I_Love_You

    In 2008, Let's Play in the Snow: A Guess How Much I Love You Storybook was published. In 2009, A Surprise for the Nutbrown Hares: A Guess How Much I Love You Storybook was published. The Adventures of Little Nutbrown Hare, a 72-page, four-story compilation, was released on August 28, 2012. It features the tales "The Hiding Tree," "On Cloudy ...

  9. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    The codebreaker tries to guess the pattern, in both order and color, within eight to twelve turns. Each guess is made by placing a row of code pegs on the decoding board. [8]: 120 Once placed, the codemaker provides feedback by placing from zero to four key pegs in the small holes of the row with the guess. A colored key peg is placed for each ...