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  2. Area movement - Wikipedia

    en.wikipedia.org/wiki/Area_movement

    Area movement is a game mechanic used in a board game.While most parlor games and the like have 'areas' of the board to move in, the term is used (particularly in wargaming) for those boards that represent a geographical area, but do not use a regular grid (usually of hexes or squares).

  3. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    This will form a basis of what the game is based upon and will influence future development. Characteristics that are developed include theme (e.g.. sci-fi, fantasy, war, sports, etc.) or a set of game mechanics (e.g. card drafting, deck building, dice combat, set collection, roll and write, etc.). Whatever comes first, the other elements can ...

  4. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    The interplay of various mechanics determines the game's complexity and how the players interact with the game. All games use game mechanics; however, different theories disagree about their degree of importance to a game. The process and study of game design includes efforts to develop game mechanics that engage players.

  5. Glossary of board games - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_board_games

    Engine-building A board game genre and gameplay mechanic that involves adding and modifying combinations of abilities or resources to assemble a virtuous circle of increasingly powerful and productive outcomes. [4] A successfully built engine can create a snowball or domino effect. Equipment for Ludo: four Ludo pieces, a die, a dice cup, a Ludo ...

  6. Board game - Wikipedia

    en.wikipedia.org/wiki/Board_game

    The rise in board game popularity has been attributed to quality improvement (more elegant mechanics, components, artwork, and graphics) as well as increased availability thanks to sales through the Internet. [36] Crowd-sourcing for board games is a large facet of the market, with $233 million raised on Kickstarter in 2020. [60]

  7. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.

  8. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    Mechanics, Dynamics and Aesthetics from the perspectives of designer (blue) and player (green) In game design the Mechanics-Dynamics-Aesthetics (MDA) framework is a tool used to analyze games. It formalizes the properties of games by breaking them down into three components: Mechanics, Dynamics and Aesthetics. These three words have been used ...

  9. Category:Board games by mechanic - Wikipedia

    en.wikipedia.org/wiki/Category:Board_games_by...

    This page was last edited on 10 December 2024, at 05:36 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.