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Perplex City (wordplay on the term "perplexity") was an alternate reality game (ARG) created by Mind Candy, a London-based developer in 2005. [1] Adrian Hon was the producer, designer and director of the game's first and only completed season, in which players searched for "The Receda Cube" (also known as "The Cube"), an artifact of spiritual significance to the inhabitants of a fictional ...
In December 2020, a long-unsolved puzzle from Perplex City, Billion to One, was solved. The puzzle focused on exploring the concept of Six degrees of separation by presenting a man's photograph and his first name, "Satoshi", asking players to locate him.
For his work on Perplex City, Hon received one of the 2005 Origins Award winners, the "Vanguard Innovative Game Award", with Michael Acton Smith. In 2022, Hon was featured in an NHK documentary Finding Satoshi about a long-running puzzle, "Billion to One", which was solved in December 2020 by Tom-Lucas Säger and Laura E. Hall. [2] [7]
If you were a fan of alternate-reality game Perplex City, which finished its first season earlier this year, we regret to inform you that Season 2 has been unofficially canned. The writing staff ...
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The good news for the milkvetch plant is that they usually need wildfire to sprout — meaning dormant seeds now have a massive new habitat for a new crop of the rare shrub.
[4] Perplex City was the first "freestanding" alternate reality game to run as a stand-alone project rather than as a marketing vehicle for a traditional media project [5] and Phillips stayed with the project until Mind Candy announced in 2007 that Perplex City was being put on indefinite hold. [6] [7]