Ad
related to: starcraft ii league rules book 1 release order
Search results
Results From The WOW.Com Content Network
Prequel to StarCraft II, continuation of storyline begun in Firstborn; StarCraft: Frontline: August 2008 [45] ISBN 978-1-4278-0721-2: Graphic novel: Written by Richard A. Knaak and published by Tokyopop [45] An anthology of short stories set before StarCraft II exploring the viewpoints of the three main species; StarCraft: I, Mengsk: 30 ...
Professional StarCraft II competition features professional gamers competing in Blizzard Entertainment's real-time strategy game StarCraft II.Professional play began following the game's initial release in 2010, as the game was the sequel to StarCraft, considered one of the first esports and the foundation of South Korea's interest and success in competitive gaming. [1]
StarCraft II: Wings of Liberty was released in 2010, taking place four years after the end of StarCraft: Brood War.Two expansions, Heart of the Swarm and Legacy of the Void (both currently stand alone games), were planned from the beginning; the former was released in 2013 and the later was released in 2015.
Global StarCraft II League (GSL) is a StarCraft II tournament held in South Korea from 2010 to the present. It has been hosted by afreecaTV since 2016; [ 1 ] GOMeXp (formerly GOMTV) hosted it from 2010–2015.
StarCraft was the very first game to have been accepted into the World Cyber Games tournament, and had a tournament at their events every year until it was replaced by StarCraft II in 2011. [59] In Korea, prominent StarCraft competitions included the Ongamenet Starleague, the MBCGame StarCraft League, and Proleague. Finals for these league ...
The Starleague, or the Ongamenet Starleague (OSL), was a professional South Korean StarCraft individual league run by Ongamenet. It first ran StarCraft: Brood War competitions but transitioned to StarCraft II: Wings of Liberty after that game's release. The Starleague was broadcast on Korean cable television. The league folded after the 2012 ...
Prior to the release of StarCraft II in 2010, Blizzard Entertainment, disputed with KeSPA over intellectual property rights of broadcasting StarCraft games. [3] This put pressure on KeSPA and in 2011 the case was resolved with an eSports commentator noting that the case was a push to expand the broadcasting market into StarCraft II. [ 4 ]
In 2018, coinciding with StarCraft's 20th anniversary, Blizzard announced their own league, the Korea StarCraft League (KSL), bringing the number of professional individual leagues for StarCraft: Brood War, now StarCraft: Remastered, in Korea back to two for the first time since 2011 when the last season of MSL was played.