Search results
Results From The WOW.Com Content Network
In computer programming, variable shadowing occurs when a variable declared within a certain scope (decision block, method, or inner class) has the same name as a variable declared in an outer scope. At the level of identifiers (names, rather than variables), this is known as name masking .
Interaction mechanisms with global variables are called global environment (see also global state) mechanisms. The global environment paradigm is contrasted with the local environment paradigm, where all variables are local with no shared memory (and therefore all interactions can be reconducted to message passing ).
Local variables may have a lexical or dynamic scope, though lexical (static) scoping is far more common.In lexical scoping (or lexical scope; also called static scoping or static scope), if a variable name's scope is a certain block, then its scope is the program text of the block definition: within that block's text, the variable name exists, and is bound to the variable's value, but outside ...
This can happen in multi-threaded environments, or even in single-threaded environments when other code (typically called in the destruction of some object) resets the global variable before the checking code. The following example shows a way to avoid this problem (see or ; cf. ). But at the cost of not being able to use return values:
A variable can be either of global or local scope. A global variable is a variable declared in the main body of the source code, outside all functions, while a local variable is one declared within the body of a function or a block. Modern versions allow nested lexical scope.
A typical example is the static variables in C and C++. A Stack-dynamic variable is known as local variable, which is bound when the declaration statement is executed, and it is deallocated when the procedure returns. The main examples are local variables in C subprograms and Java methods.
A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.
int threadLocal; // This is a thread-local variable. shared int global; // This is a global variable shared with all threads. The shared keyword works both as the storage class, and as a type qualifier – shared variables are subject to some restrictions which statically enforce data integrity. [ 13 ]