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Multihoming is the practice of connecting a host or a computer network to more than one network. This can be done in order to increase reliability or performance. A typical host or end-user network is connected to just one network. Connecting to multiple networks can increase reliability because if one connection fails, packets can still be routed through the remaining connection. Connecting ...
Routing allows multiple networks to communicate independently and yet remain separate, whereas bridging connects two separate networks as if they were a single network. [2] In the OSI model, bridging is performed in the data link layer (layer 2). [3] If one or more segments of the bridged network are wireless, the device is known as a wireless ...
A two-seat system using Windows Multipoint Server. A "seat" consists of all hardware devices assigned to a specific workplace at which one user sits at and interacts with the computer. It consists of at least one graphics device (graphics card or just an output (e.g. HDMI / VGA / DisplayPort port) and the attached monitor/video projector) for ...
An alternative solution, introduced by many of the network manufacturers in the early 1990s, is to use link aggregation to combine two physical Ethernet links into one logical link. Most of these early solutions required manual configuration and identical equipment on both sides of the connection.
With Easy Connect, only a password needs to be shared instead of an invitation file, and two computers can establish a peer-to-peer connection over the local area network (LAN) or the Internet without a relay server. However, Windows Remote Assistance does not support file transfer and clipboard sharing in Windows 7. [9] [10]
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The nodes in the network (typically network switches and routers) take care of replicating the packet to reach multiple receivers such that messages are sent over each link of the network only once. The most common transport layer protocol to use multicast addressing is User Datagram Protocol (UDP). By its nature, UDP is not reliable—messages ...
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