When.com Web Search

  1. Ads

    related to: how to calculate checkmate time in soccer practice drills for u7 and 6

Search results

  1. Results From The WOW.Com Content Network
  2. Determining the outcome of a match (association football)

    en.wikipedia.org/wiki/Determining_the_Outcome_of...

    Normally these are applied in the order listed above — i.e. for a two legged match, extra time is played if the away goals rule does not determine a victor. After extra time, if the score is still level, a penalty shoot-out takes place. In a few cup competitions extra time is ignored completely and the game goes directly to penalties.

  3. Rondo (game) - Wikipedia

    en.wikipedia.org/wiki/Rondo_(game)

    FC Barcelona Femení in a rondo drill in 2023. A rondo is a type of game, similar to keep away, that is used as a training drill in association football (soccer). In a rondo, one group of players is tasked with keeping possession of the ball while completing a series of passes, while a smaller group of players (sometimes a single player) tries to take possession.

  4. Tsume shogi - Wikipedia

    en.wikipedia.org/wiki/Tsume_shogi

    Tsume problems usually present a situation that might occur in a shogi game (although unrealistic artistic tsume shogi exists), and the solver must find out how to achieve checkmate. It is similar to a mate-in-n chess problem. The term tsumi (詰み) means the state of checkmate itself. The verb form is tsumu (詰む) "to checkmate

  5. Association football tactics and skills - Wikipedia

    en.wikipedia.org/wiki/Association_football...

    Substituting at the time of a defensive set piece is regarded as unwise, as play may be started before the substitute has come into marking position. A few teams use the tactic of gathering defenders on one line on corner kicks and similar situations, in effect giving them the responsibility for zones instead of particular opponents.

  6. Magic number (sports) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(sports)

    In certain sports, a magic number is a number used to indicate how close a front-running team is to clinching a division title and/or a playoff spot. It represents the total of additional wins by the front-running team or additional losses (or any combination thereof) by the rival teams after which it is mathematically impossible for the rival teams to capture the title in the remaining number ...

  7. Penalty shoot-out (association football) - Wikipedia

    en.wikipedia.org/wiki/Penalty_shoot-out...

    Philipp Lahm about to take a shot in the 2012 UEFA Champions League final penalty shoot-out. In association football, a penalty shoot-out (previously known as kicks from the penalty mark) is a tie-breaking method to determine which team is awarded victory in a match that cannot end in a draw, when the score is tied after the normal time as well as extra time (if used) has expired (for example ...

  8. Fool's mate - Wikipedia

    en.wikipedia.org/wiki/Fool's_mate

    Black can be mated in an analogous way, although this requires an additional move, with White's queen delivering checkmate on the third move. Even among rank beginners, this checkmate rarely occurs in practice. The mate is an illustration of the kingside weakness shared by both players along the f- and g-files during the opening phase of the game.

  9. Group tournament ranking system - Wikipedia

    en.wikipedia.org/wiki/Group_tournament_ranking...

    Major League Soccer had 3–1–0–0 from 1996–99. [12] The original Japan Football League had 3–3–1–0 in 1996 [13] In the North American Soccer League in 1975–84, 6–1–0–0, with a bonus point each for up to 3 goals scored [14] In the Western Soccer League in 1989, 6–4–2–0, with a bonus point each for up to 3 goals scored [15]